Every week, sort of, Destructoid Features Editor Anthony Burch monologues about games in his “Rev Rant” series.
This week’s rant is about failure, and how curious it is that we’ve accepted the act of stopping the player’s momentum and forcing them to replay up to ten minutes worth of stuff they’ve done before as a punishment for failure.
I also realize how odd that may sound coming from someone who regularly sings the praises of both The Void and Far Cry 2 permadeath runs.
Like this? Then visit the blog it came from – there’s lots more content just like it!

The Protomen - Rock Music and Mega Man Combined.
An Irrelevant Take on the Zombie Goodness of the Walking Dead
Halloween Fear Fest - Mega Shark VS Giant Octopus
Amnesia: The Dark Descent will induce heart problems.
Redline - 7 Years in the making and damn, it looks good.