Did you know that Criterion was working on a sequel to its respected PS2 FPS Black? So says Stuart Black, the creative director to spiritual successor Bodycount. Apparently, Black 2 was in development shortly after the original game had been finished, but the game “bit the dust.”
“I certainly did some preliminary pre-production work on Black 2 once we finished Black, the first three or four months,” reveals Black. “I moved on quite quickly after that. A lot of the guys on the team I’m working with here now carried on with that and did a lot of pre-production for about a year or so on Black, before that kind of bit the dust.
“So, I don’t really have personal knowledge about how that all played out. But there seemed to be overall a kind of general lack of direction. I’d be surprised if they managed that again.”
Stuart Black was Black‘s senior designer, and is now the brain behind Bodycount. This new game appears to be an unofficial sequel to Black in many ways, with a focus on pure bullet-riddling gameplay and environmental destruction. Gun porn, essentially. You can check out Bodycount‘s first screens here.
Black creator talks up Bodycount on PS3, 360 [GameSpot]
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