Jun
02
2011
02
2011
Bubble Bursting On the MMO Market?
An anonymous reader writes "An article at Ten Ton Hammer has an interesting take on the current state of the MMO genre; not too doom-and-gloomy, but it makes some good points. Ultimately, it's about how games that foster community the ...
May
31
2011
31
2011
Doom Ported To the Web
kripkenstein writes "Ever since Id Software released the Doom source code under the GPL, it's been ported to platform after platform. Now, you can play Doom compiled to JavaScript on the web, using standard web technologies like Canvas and without ...
May
24
2011
24
2011
Duke Nukem Forever Goes Gold
An anonymous reader writes with enthusiasm "Duke Nukem Forever has finally gone gold!"
Looks like it'll be on shelves around June 10th with a demo available for Duke Nukem First Access Club members available June 3rd. Can it really be true?
...
May
22
2011
22
2011
Has the Console Arms Race Stalled?
An article at Eurogamer argues that even with a successor to the Wii on the horizon, the console arms race we've watched over the past few decades is in the process of changing dramatically, with base hardware taking a back ...
May
14
2011
14
2011
L.A. Noire ‘Blurs the Line’ Between Story and Game
donniebaseball23 writes "Rockstar, never a studio to shy away from risks, first tackled Westerns with Red Dead Redemption, and is now about to launch a film noir-based title called LA Noire. IndustryGamers posted a feature on the game's unique storytelling ...
May
05
2011
05
2011
Magicka Sequel Planned, Console Version a Possibility
Indie action-adventure game Magicka has been an unqualified success since its launch in January. While work is still underway on the original game, the CEO of publisher Paradox told Joystiq that a sequel is not in doubt: "When we — ...
Apr
26
2011
26
2011
Research Credibility In the Video Game Violence Debate
An anonymous reader writes "Two researchers who have a history of publishing studies that claim violent video games lead to violence have now published a new study claiming that they've come up with an 'objective' way to measure why violent ...
Apr
21
2011
21
2011
FTC: "Video Game Self Regulation Works"
Itesh writes "Following an established trend, a Federal Trade Commission undercover shopper survey found that video game retailers continue to enforce most vigorously the ratings governing age and content that were established by the entertainment media industry. Music CD retailers ...
Apr
19
2011
19
2011
ESRB To Automate Game Rating
The Entertainment Software Rating Board, which has struggled to keep up with the flood of games produced for app stores and other online markets, is now taking steps to automate the rating process.
"Starting on Monday the ratings board plans to ...
Apr
17
2011
17
2011
A 9V Battery To Your Brain Can Improve Your Gaming
autospa writes with an intriguing story found at Nature about direct electrical stimulation's effect on the brain. By applying low levels of electrical current to different parts of the brain via electrodes placed on the scalp, University of New Mexico ...
Apr
12
2011
12
2011
Game Genres — Descriptive Or Restrictive?
An opinion piece at Rock, Paper, Shotgun questions whether the way we classify video games limits creativity and innovation in game development. "If the next Modern Warfare introduced dramatically different themes, there would be uproar. Sure, set it on the ...
Apr
08
2011
08
2011
Minecraft To Officially Launch 11/11/11
tekgoblin writes "Minecraft currently has currently sold about 2 million copies and it's still only in beta. However, the developers have just announced that the game will officially launch on 11/11/11. The date 11/11/11 was actually chosen because it falls ...
Apr
06
2011
06
2011
Gearbox Boss Bemoans Superfluous Multiplayer Modes
Speaking with Edge magazine, Gearbox Software president Randy Pitchford lamented the tendency of game publishers to force multiplayer modes into games that don't need them. Quoting:
"Pitchford points to the likes of Dead Space 2 as evidence that decisions are often ...
Apr
04
2011
04
2011
Do Violent Games Hinder Development of Empathy?
donniebaseball23 writes "Although there's yet to be a study that conclusively proves a direct causal relationship between video game violence and real-life violence, psychologists are continuing to examine the effect violent media can have on children. A new study in ...
Mar
16
2011
16
2011
Revisiting Ebert — Games Can Be Art, But Are They?
At the recent Game Developers Conference, industry vet Brian Moriarty spoke at length about the old videogames-as-art debate. Moriarty found himself reluctantly defending one part of Roger Ebert's infamous argument against the notion: "No one in or out of the ...
Mar
14
2011
14
2011
Kinect Self-Awareness Hack
One can only imagine how enraged the Kinect would have been if it found out he had broken the ToS.
Read more of this story at Slashdot.
Read more from the original source: ...
Feb
26
2011
26
2011
Geekologie Reader’s Miniature Zelda Tribute
Well folks, this wraps up the 25th anniversary week of the first Zelda game's release. So, in honor of my all-time favorite franchise, here's a super-short video tribute shot by Geekologie Reader Chad (aka SpiderChad). In case you ...
Feb
24
2011
24
2011
Creationary: Pictionary But With LEGO Blocks
Creationary is a new game from LEGO that's basically Pictionary except, instead of drawing, you build stuff with LEGO blocks. Admittedly, I would play it. AND WIN EVERY TIME. You know why? Because I'm LEGOmaniac. ...
Feb
23
2011
23
2011
The Uncertain Future of NYC’s Last Arcade
HansonMB writes "At around nearly the same time every year, rumors start to crop up that Chinatown Fair, the last beloved vestige of New York City's video arcade golden age, will soon be facing its final days. It happened again ...
Feb
22
2011
22
2011
Smithsonian To Feature Video Game History
RedEaredSlider writes "The Smithsonian American Art Museum has featured everything pop culture from Dorothy's ruby red slippers to Seinfeld's puffy shirt. Now it will exhibit a history of video games. An exhibit called 'The Art of Video Games,' will open ...
Feb
15
2011
15
2011
Mirror’s Edge Sequel On Hold
An anonymous reader tips news that Electronic Arts has rejected DICE's pitch for Mirror's Edge 2, halting development on the sequel to 2008's Parkour-inspired first-person action game.
"'Patrick [Soderlund - EA driving and shooting game boss] acknowledges that Mirror's Edge didn't ...
Feb
15
2011
15
2011
Postal III, Source Engine Still Coming To Linux
An anonymous reader writes "It appears that the Source Engine Postal III game is coming to Linux as was originally planned and is slated for release in May, according to the Running With Scissors CEO. 'Yes we are still planning ...
Feb
13
2011
13
2011
The Most Violent Video Games of All Time
adeelarshad82 writes "Switzerland and Australia already feel that violent video games are an issue, and in June the US Supreme Court will also take matters in its own hands. Revisiting some of the most violent video games made over the ...
Feb
12
2011
12
2011
Playing the rape card: "Media psychiatrist" ratchets up anti-videogame rhetoric
Pundits and legislators have been attacking the gaming industry for decades now, pinning the blame for tragic events like the shootings at Columbine and ...
Feb
11
2011
11
2011
Will the Apple TV Become a Gaming Platform?
An anonymous reader writes "New data strings uncovered in the recently released iOS 4.3 beta 3 suggest that Apple may have grand ambitions for its little hobby known as the Apple TV: the device may soon transform into a gaming ...
Feb
09
2011
09
2011
DO NOT WANT TO CATCH ANY: Guy Gets Series Of 3-D Pokéball Tattoos On Arms
This guy got six Pokéball tattoos down his arm and the area beneath each stuffed with a subdermal implant to make them all appear 3-D. Not really sure what else to say, except rubbing elbows with him would almost ...
Feb
07
2011
07
2011
EA Simulation Correctly Picked Super Bowl Champs in September
Just_Say_Duhhh writes "Before the NFL Season started, the guys at EA Sports simulated the entire season using Madden 2011. The sim told them the Packers would win the Super Bowl. If only we had listened. What's even more interesting is ...
Jan
31
2011
31
2011
UNSOLVABLE: The 17x17x17 Rubik’s Cube
Obviously it's not unsolvable, it just takes longer. Like aging a fine wine or making love to yourself after a long, lonely night of whiskey drankin'.
Using 3D printing technology, puzzle-maker Oskar van Deventer managed to create ...
Jan
31
2011
31
2011
Feature: Faraway, so close: doing global iPhone dev from New Zealand
Not too long ago, I was talking to a couple of video game marketing specialists who were in town for a conference. Since I'm ...
Jan
27
2011
27
2011
How Gaming Can Save the World
An anonymous reader writes "Game designer and all-around interesting person Jane McGonigal just published a book arguing that playing games will help solve the urgent problems of the real world. To mark the publication, Discover Magazine has a Q&A with ...
Jan
20
2011
20
2011
Knokkers: Like Pool, But With Bowling Balls
Knokkers (slogan: Knokkers are big fun!) is a giant game of pool with no sticks and bowling balls instead of billiard ones. [Insert 10lb balls joke here] It's the brainchild of Steve Wienecke, who undoubtedly stayed up countless ...
Jan
14
2011
14
2011
Capcom ‘Saddened’ By Game Plagiarism Controversey
Capcom's recent release of action platformer Maxsplosion for the iPhone caused indie developer Twisted Pixel to call Capcom out for copying the concept from their successful Xbox Live game 'Splosion Man. Twisted Pixel said they had no plans for legal ...
Jan
14
2011
14
2011
Capcom ‘Saddened’ By Game Plagiarism Controversy
Capcom's recent release of action platformer Maxsplosion for the iPhone caused indie developer Twisted Pixel to call Capcom out for copying the concept from their successful Xbox Live game 'Splosion Man. Twisted Pixel said they had no plans for legal ...
Jan
13
2011
13
2011
Balancing Choice With Irreversible Consequences In Games
The Moving Pixels blog has an article about the delicate balance within video games between giving players meaningful choices and consequences that cannot necessarily be changed if the player doesn't like her choice afterward. Quoting: "One of my more visceral ...
Jan
10
2011
10
2011
Sphero the robotic ball: ready for game development
One of the fun toys we saw at the Consumer Electronics Show last week was the Sphero, a robotic ball ...

The Protomen - Rock Music and Mega Man Combined.
An Irrelevant Take on the Zombie Goodness of the Walking Dead
Halloween Fear Fest - Mega Shark VS Giant Octopus
Amnesia: The Dark Descent will induce heart problems.
Redline - 7 Years in the making and damn, it looks good.