Aug
18
2010

Analysis: The Role Of Evil in Games

[Writer Richard Clark examines the portrayal of evil in games -- given that combat is central to so many titles, how could games improve the way they present enemies, and could that create an overall higher-quality experience?] You’ve got to fight someone. That’s been the de facto mantra of console-dominant video game scene since the early days of Mario, and it speaks volumes about the nature of games and their focus. They are just as …

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Analysis: The Role Of Evil in Games

Written by Staff in: Gamasutra | Tags:

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