It has been nearly a month since Gran Turismo 5 brought a marquee-level driving game to the PS3. A lot of the initial reviews voiced frustration at the way the developers, Polyphony Digital, chose to implement certain features. We’ve all had a bit more time to get used to its various quirks though, so how well do those complaints stand up?
GT5 also hit the Web; now you can log on and check your status, see cars you and your friends have shared, and send each other messages. It’s rumored that you’ll be able to control B-spec races remotely this way, but we don’t have an ETA for when this might happen. This week also saw the release of new DLC for Forza Motorsport 3 with the long-awaited Jalopnik community choice pack. There are also now trailers for that game’s successor, Forza Motorsport 4, so I thought I’d ramble a bit about what each current game gets right, what they get wrong, and what I’d like to see in future versions.
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What Gran Turismo and Forza can learn from one another



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