Feb
14
2011

Villagers, chambers, traps: D&D board game designer explains changes



Castle Ravenloft was a fun way to spend an hour or so playing an entire Dungeons and Dragons adventure, but the board game was definitely heavy on the combat, and it often felt a little dry unless you began to adjust the rules. The latest game in the series, Wrath of Ashardalon, adds a number of new mechanics and concepts to the 4th Edition board game, and the changes are for the better.

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