
Super Mario Bros. 2’s long, strange trip to the top of the charts in 1988 began with a prototype video game that failed miserably.
The 8-bit classic, which became a massive hit for the Nintendo Entertainment System, grew out of a mock-up of a vertically scrolling, two-player, cooperative-action game, Super Mario Bros. 2 director Kensuke Tanabe told Wired.com in an interview at this year’s Game Developers Conference.
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The secret history of Super Mario Bros. 2



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