Nintendo enjoys creating hardware that offers new ways to interact with games, such as the Wii’s motion controls, or the 3D screen of the upcoming 3DS. The problem with the new portable is a distressing one, and it may become increasingly apparent as time goes on: not everyone can see the 3D images. That means that Nintendo’s ability to create games that rely on that central mechanic is limited, unless they want to alienate a portion of their audience. This is the rare case of a company launching with a new technology it seems unwilling to use to its fullest capabilities.
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Nintendo backs away from 3DS games that require 3D, others may follow



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