Dec
21
2010

Low prices, low expectations? Ars looks at indie game pricing



Indie games are more popular than ever. They compete with mainstream titles that have bigger budgets and more resources for critical acclaim and gamers’ spare time. They win awards and some are massively successful. But there’s still one place where indie games have it rough: pricing. Many consumers will happily shell out $60 for a retail game, but will cry foul if a downloadable title costs more than $5. A combination of frequent sales and customer demand is driving the price of these games lower and lower. And in the minds of many consumers, low prices equals low quality.

Ars spoke with several prominent indie developers to learn whether or not the low prices for indie games is having a negative affect on how they’re perceived.

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Low prices, low expectations? Ars looks at indie game pricing

Written by Staff in: Ars Technica | Tags: , ,

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