Consumer electronics heavyweights are betting big on 3D technology to help drive sales of new televisions and other hardware. Aside from the considerable cost of the hardware, one of the most significant impediments to broader 3D adoption at home is the glasses.
Active shutter glasses, the dominant glasses technology for consumer-oriented 3D-enabled televisions, come with a number of serious drawbacks. They are still relatively expensive and they use batteries that have to be replaced or recharged. There are also still a number of troubling interoperability issues that prevent some active shutter glasses from being fully compatible with products from different vendors.
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Hands-on: 3D without the glasses comes into focus at CES



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