Imagine if a comet broke up before impacting our planet, and the pieces slammed into population centers before covering themselves with a seemingly impenetrable force field. Now imagine that it’s your job to take a small number of units into these areas, which are being called “anomalies,” to figure out what the hell is going on. And then you discover that the environment inside these anomalies is much more hostile than you could have dreamed.
It’s a wonderful setting, one that does a great job of turning the tower defense genre on its head. In Anomaly: Warzone Earth, we’re the invading force, trying to regain control of a situation we don’t understand. The sense of tension and fear in the early missions is palpable, making it easy to forget that the game we’re playing has us looking at tiny units from a great height. An injection of humanity is not common in this genre, but such is the way of pleasant surprises.
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Anomaly: Warzone Earth—tower defense, but you’re the invading force



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